Kick & Fennick to Release on June 2nd, 2016 for PS4, XONE & Wii U



Valkenswaard, The Netherlands – May 4, 2016 – A little boy, a big robot, an even bigger gun, and an exciting action-filled adventure will all combine in Kick & Fennick — the upcoming physics platformer from Abstraction Games and Jaywalkers Interactive. Set for a June 2 release on Wii U™ and PlayStation®4, and June 3 for Xbox One, Kick & Fennick introduces players to the game’s charming namesake characters, who must bounce, dodge, dash and leap their way through 45 levels in this challenging and fun platformer.

Kick & Fennick tells the story of a young boy named Kick who finds himself waking up in a bright and colorful, yet dangerous world. Armed with a giant gun that can be used to shoot down enemy robots, while also allowing him to make huge jumps using the weapon’s powerful recoil, Kick searches for a way to the highest tower in the city to find a new energy core for Fennick, his helpful flying robot friend. Together they must explore this strange new world, jumping and shooting their way through 45 levels of collapsed skyscrapers, treadmills, bounce-pads, magnets, teleporters, and a big guard robot that are out to stop Kick at all costs! Screenshots below!

Key features of Kick & Fennick include:


  • Players take on the role of Kick and must use a combination of jumping and blasting to navigate all 45 levels and find their way to the Core Tower to save Fennick!
  • Marvel at the brightly colored world of Kick & Fennick, with inspired character design, intricate and delightfully chaotic levels, highly-detailed animations, and a cinematic camera system that dynamically follows all of the action.
  • Kick & Fennick offers up challenging platforming adventures and puzzles that will keep gamers of all ages and skill levels engaged without throwing their controller in frustration.

Follow us on both Facebook (, and Twitter (@AbstractionGame, @jaywalkersint) for the latest news, including new trailers and assets for Kick & Fennick.

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Abstraction successfully bridges the gap between the major AAA publishers and the small, bootstrapped independent development teams. As it is essentially an independent development studio, Abstraction is plugged into the indie scene and knows which games and developers are worth paying attention to. Abstraction has strong publisher and first party relationships from its history of working on large adaptations, such as Angry Birds and Hotline Miami. With several major adaptations under its belt, Abstraction Games looks to continue to establish itself as a leader in the space, while also working on their own projects and games in the near future. For more information, please visit and follow them on Twitter at @AbstractionGame.

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